Walking is now mission-critical.

Tiny robots run on your steps. Every real step is one minute for them.

Coming soon to the App Store
0 steps
+0 d 0 h for your robots

Everyone is asleep. Nothing moves until you do.

Bolt powers up. Nobody knows why it is morning.

Nix inspects the sock. It will be a sofa.

The sun is up. The robots have plans. You did that.

Scroll. It counts as walking, just this once.

How it works

One rule. No exceptions.

Welcome card showing what 6,000 steps are worth
The attic in fast-forward with the speed control
A decision dialog about a blinking box
  1. 01

    Go for a walk

    Your phone counts as usual. Every step becomes time for the robots, and banked time never expires.

  2. 02

    Fast-forward

    Open the app and watch in a timelapse what they built, found or broke. You pick the speed.

  3. 03

    Decide

    When it matters, time stops. A blinking box. Noises in the rafters. A robot with paperwork.

Your steps

What is your walk worth?

The further you walk in a day, the more each step counts. There is no upper limit.

6.000
4days
12hours
×1.5per step

for your robots

A solid day. The workbench is running.

The game

Small robots. Big plans.

Real screens from the real game. The socks are also real.

You plan. They build. Mostly.

Place a blueprint, and the robots haul the material and build it themselves.

A finished sock sofa in the attic

Everyone has a personality

Traits, needs and skills that grow with work. A miserable robot goes on strike.

A robot sheet with needs, trait and skills

Power comes from the sun

Solar panels only work where light falls through the skylight. Nights take planning.

A solar panel in the sunlight

The workbench takes orders

Say how many parts to keep in stock. The robots craft until there are that many.

The workbench order sheet

There is a world under the door

Send a team through the gap. They are missed at home, but they bring back a report.

Choosing a team for an expedition

Finds nobody can explain

Marbles, bottle caps, button cells. Some rescue robots. Others go in the display case.

The display case with curiosities

From the logbook

They take this very seriously.

  • The robots own a battery bank. Bolt has inventoried it. Twice.
  • The display case fills up. Nobody knows what any of it is for, which proves its value.
  • Second charging station up. The queue has been dissolved by resolution.
  • The sock sofa stands. Comfort has officially been introduced.
  • Bolt wonders whether the dust was once a robot too.
  • Bolt stares at the skylight and wonders who hung up the sun.
  • Bolt has opened report 7-B: incidents involving dust bunnies.
  • Bolt has sorted the screws in storage by thread pitch.
  • Everyone bangs on lids. The marten flees. The batteries are emptier.
  • Everyone pushes, except Bolt. The door notices the difference.
  • Bolt is on strike. Its demands are unclear, but firm.
  • From now on, everyone looks at the door a little longer than necessary.

No pressure

A lazy day is simply time off.

No guilt

Nobody blames you. The robots wait, and the game carries on when you do.

No bought time

You cannot pay for steps. Time comes from walking, for everyone.

No data hunger

No account, no tracking, no ads. Your step count stays on your phone.

FAQ

Questions, answered dryly.

What is Tinlings?

Tinlings is a step counter game for iPhone. Tiny retired household robots build a life in an attic, and the game only moves forward with the steps you walk in real life.

How do my steps become game time?

Every real step is one minute for your robots, read from Apple Health. Long days are worth more: from 5,000 steps a day each step counts 1.5 times, from 8,000 twice and from 12,000 two and a half times.

Do I have to walk every day?

No. Banked time never expires and nothing is lost on a lazy day. Walking on consecutive days builds a small bonus; a missed day halves it.

Do I need the app open while walking?

No. Steps come from Apple Health, including days the app stayed closed. Just take your phone or watch with you.

What data does Tinlings use?

Only your step count, read from Apple Health. Tinlings never writes to Health. There is no account, no tracking and no ads, and your game is saved on your device.

Is Tinlings a fitness app?

No. It is a game. It makes no health promises and sets no goals you can fail.

When will Tinlings be available?

Tinlings is in testing and comes to iPhone first. It speaks English and German.

Walking is now mission-critical.

Time only moves when you do.

Coming soon to the App Store